*ZH--"TW'--*SideFX -*霍迪尼13.0.376*-for[Win/Mac/Linux]英文版完美下載"~!*
*SideFX Houdini FX 13.0.376 Win/Mac/Linux | 291/303/302/395/453 MB
Side Effects Software, an industry leader in 3D animation and visual effects software, is proud to announce the immediate release of Houdini 13 which introduces a finite element solver for bending and tearing FX, a new multi-threaded particle architecture integrated into Houdini's existing dynamics context and a new lighting workflow to efficiently handle massive datasets.
System Requirements
Windows: Requires Windows 7 SP1, Windows 8, or Windows 8.1 (32 or 64 bit)
Win 8 users with geforce cards should not use driver 310 or 314(houdini will hang). Nvidia has fixed this issue and it's currently available in their 320 driver.
Nvidia has fixed this issue and it's currently available in their 320 driver.
Nvidia has fixed this issue and it's currently available in their 320 driver.
Mac OS X : Requires 64-bit Intel-based Mac with OSX 10.7, OSX 10.8, or OSX 10.9.
Linux :
Ubuntu 10.04+ (64-bit)
Debian 6.0+ (64-bit)
RHEL 5+ (64-bit)
Fedora Core 12+ (64-bit)
Open SUSE 11.2+ (64-bit)
CentOS 5+ (64- bit)
Mint 13+ (64-bit)
Ubuntu 10.04+ (64-bit)
Debian 6.0+ (64-bit)
RHEL 5+ (64-bit)
Fedora Core 12+ (64-bit)
Open SUSE 11.2+ (64-bit)
CentOS 5+ (64- bit)
Mint 13+ (64-bit)
gcc4.4 or gcc4.6 are strongly recommended.
Note : 32-bit Linux is no longer supported
Home page - http://www.sidefx.com/ -------------------------------------------------------------------------------------
有什麼新的霍迪尼13
Side Effects created Houdini 13 to meet the needs of VFX artists in a number of key areas.
From faster, more flexible particle tools, to a new lighting workflow,
to the adoption of open standards such as OpenEXR2 and OpenSubd, Houdini 13 will increase productivity and allow for bigger more impactful VFX.
Whether you are a feature film VFX artist, a game developer or a commercial studio,
this new release brings you new and enhanced tools that will meet the most demanding production requirements.
Particles have always played a key role in the creation of VFX in Houdini even as Rigid Body Dynamics, Fluids and Cloth effects have begun to take over.
With Houdini 13, particles have been fully integrated into the dynamics context for better interaction with other simulation tools. This vex-based architecture is multi-threaded and allows for speeds up to 10x faster and cached results that allow for scrubbing back and forth in the timeline.
顆粒一直在霍迪尼發揮了關鍵作用,在創造視覺特效甚至為剛體動力學,流體與布料的效果已經開始接管。與胡迪尼13,顆粒已經完全融入了動態範圍內與其他仿真工具更好的互動。這VEX為基礎的架構是多線程和高達10倍的速度更快,緩存的結果,使擦洗來回時間線中的允許速度。
為了控制這些顆粒,有一個新的數據流的概念,以及使用VEX基於表達式這是更快和更靈活的。還有一些新的工具和力量,如維力,它使用3D量來控制顆粒。
To control these particles, there is a new stream concept as well as the use of VEX-based expressions which are much faster and more flexible.
There are also new tools and forces such as the Axis Force which uses 3D volumes to control particles.
The Bullet solver in Houdini is now more accurate and supports most geometry types out of the box.
it is much faster and scalable and can be used in conjunction with packed primitives for efficient instancing of pieces. There is also a new debris shelf tool for adding detail to really sell a shot.
在胡迪尼的子彈求解器現在更準確,支持大多數幾何類型的開箱即用。
它是更快,可擴展的,並且可以在具有壓縮原語枚高效實例化一起使用。
還有一個新的碎片貨架工具添加細節,真正賣了一槍。
*翻轉流體和海洋外匯工具霍迪尼繼續發展一個新的薄霧求解,新貨架工具和新的流體地面上的那快很多。一個新的海洋物質可與FLIP流體模擬人生和更大OceanFX表面的整合比以往更容易。
The FLIP fluid and Ocean FX tools in Houdini continue to evolve with a new mist solver,
new shelf tools and a new Fluid surfacer that is much faster.
A new ocean material is available and the integration of FLIP fluid sims and larger OceanFX surfaces
is easier than ever.
Houdini continues to support industry standards which make it easier for artists to work
in a multi-application environment.
OpenEXR 2 by ILM is now supported to allow for deep compositing of Mantra renderings in Nuke. Houdini 13 also incorporates OpenSubdiv from Pixar which provides viewport subdivision display, geometry-level subdivides,
Mantra integration and continued support for crease weights.
Integration of OpenVDB from DreamWorks Animation continues to evolve and
played a big part in making the new particle surfacer faster and more memory efficient.
增強的翻轉流暢的工作流程--
翻蓋液和海洋外匯工具霍迪尼繼續發展一個新的薄霧求解,
新貨架工具和新的流體地面上的那快很多。
一個新的海洋物質可與FLIP流體模擬人生和--
更大OceanFX表面的整合比以往更容易。
開放標準
胡迪尼繼續支持行業標準,
這使得它更容易為藝術家們能夠在多應用環境下工作。
2的OpenEXR由ILM現在支持允許咒效果圖在Nuke的深合成。
胡迪尼13還採用OpenSubdiv由皮克斯提供視細分顯示,
幾何級細分的,咒集成和摺痕的權重持續的支持。
從夢工廠動畫整合OpenVDB的不斷發展,
並在作出新的粒子地面上的速度更快,更高效的內存發揮了重要作用。
Packed primitives are a new initiative to take the concept of a delayed load archive and
put it right into Houdini. A complex model can be packed up into a single primitive for efficient management of huge datasets and faster cooking with a lower memory footprint.
It offers a hierarchical structure and multiple visualization choices and allows for
efficient instancing when using Houdini’s copy node. Packed primitives can be used
when lighting and rendering a scene or when simulating lots of similar objects.
This new technology will offer efficiencies throughout your pipeline and will let artists work more interactively with big scenes.
盒裝原語是一項新措施,採取延遲加載歸檔的概念,
把它右轉入胡迪尼。
一個複雜的模型可以被打包成一個單一的原始的龐大數據集和更快的--
--烹飪用較低的內存佔用的有效管理。
它提供了一個分級結構和多可視化的選擇,並允許
高效的實例化使用胡迪尼的複製節點時。
盒裝原語可以被用於
照明和渲染場景或模擬大量相似物體時如何。
這項新技術將提供的效率在整個管道,將讓藝術家的作品更具有交互大場面。
http://www.sidefx.com/docs/houdini13.0/news/13/
*SideFX Houdini FX 13.0.376 Win/Mac/Linux*
Download城通網盤--City Pass network disk © download press what your system of the link==>
SIDEFX_HOUDINI_FX_V13.0.376_LINUX_X64_-.rar:
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SIDEFX_HOUDINI_FX_V13.0.376_LINUX_X64_-.rar:
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--SIDEFX_HOUDINI_FX_V13.0.376_WIN32_VC9-.rar:
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------------------------------------------------------------------------------
SideFX Houdini FX 13.0.343 Win/Mac/Linux
--Download城通網盤/City Pass network disk © download press what your system of the link==>SIDEFX_HOUDINI_FX_V13.0.343_LINUX_X64_.rar:
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--SIDEFX_HOUDINI_FX_V13.0.343_LINUX_X64_.rar:
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--SIDEFX_HOUDINI_FX_V13 .0.343_MACOSX_X86_64_10.8-.rar:
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--SIDEFX_HOUDINI_FX_V13.0.343_WIN32_VC9-XFORCE.rar:
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