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2013年7月13日 星期六

*<*Windows 8.1 app samples & 應用程式架構 &做法 +參考 +下載){ C#, VB.NET, C++, JavaScript, HTML})*>/*

*<*Windows 8.1 app samples & 應用程式架構 &做法 + 

參考 +下載))*{ C#, VB.NET, C++,
JavaScript, HTML >/*
*This sample pack includes all the app code 
examples developed and updated for Windows 8.1 Preview. The sample pack provides a convenient 
way to download all the samples at once. 
The samples in this sample pack are available in C#, C++, and JavaScript  >.*

**Get the Windows 8.1 Preview downloads**

** 
2013/7/9*****
**譯文
 
 
Windows Store app, Windows 8.1 Preview, Audio and vido                             *****
**

Windows 8.1 Preview Code Samples

This sample pack includes all the app code examples developed and updated for ---
---Windows 8.1 Preview. The sample pack provides a convenient way to download all the  
 samples at once. The samples in this sample pack are available in C#, C++, and JavaScript.
The Windows Samples Gallery contains a variety of code samples that exercise the various  
new programming models, platforms, features, and components available in Windows 8.1 --
--Preview and/or Windows Server 2012 R2 Preview. These downloadable samples are provided as 
compressed ZIP files that contain a Visual Studio solution (SLN) file for the sample, along with  
 the source files, assets, resources, and metadata necessary to successfully compile and run the  
sample. For more information about the programming models, platforms, languages, and APIs  
demonstrated in this sample, please refer to the guidance, tutorials, and reference topics provided  
in the Windows 8.1 Preview documentation available in the Windows Developer Center.
This sample is provided as-is in order to indicate or demonstrate the functionality of the  
programming models and feature APIs for Windows 8.1 Preview and/or  
 Windows Server 2012 R2 Preview.   **
This pack may be very large and take some time to download          **

**瀏覽範例要**
**JavaScript **
**

Official Windows SDK Sample
- Microsoft
The Geolocation sample demonstrates how to use the 
Windows.Devices.Geolocation namespace to get the 
geographic location of the user's device.
學習焦點

Official Windows SDK Sample
Official Windows SDK Sample MSFT
Windows SDK samples are developed and tested by the
Windows team to ensure that you have a great experience.
View samples
- Microsoft
This sample pack includes all the app code examples developed and updated for Windows 8.1 Preview. The sample pack provides a
convenient way to download all the samples at once. The samples 
 in this sample pack are available in C#, C++, and JavaScript.
2011/9/14
789,503
下載專區

Official Windows SDK Sample
Official Windows SDK Sample MSFT
Windows SDK samples are developed and tested by the Windows team to ensure that you have a great experience.
View samples
- Microsoft
This sample demonstrates the Play To API.
(5)
2011/9/14
17,805 下載專區
This sample demonstrates how to create master-detail ListBox
in Windows Store app
(0)
2013/6/5
6,395 下載專區

Official Windows SDK Sample
Official Windows SDK Sample MSFT
Windows SDK samples are developed and tested by the Windows team to ensure that you have a great experience.
View samples
- Microsoft
This sample shows how to create, read, write, copy and delete a file, how to retrieve file properties, and how to track a file or folder so that your app can access it again. This sample uses Windows.Storage and Windows.Storage.AccessCache API.
2011/9/14
111,424
下載專區

Official Windows SDK Sample
Official Windows SDK Sample MSFT
Windows SDK samples are developed and tested by the Windows team to ensure that you have a great experience.
View samples
- Microsoft
This sample shows how to imitate the splash screen that Windows displays for your app by positioning a similar image correctly when Windows dismisses the splash screen that it displays. This sample uses the SplashScreen class in the Windows.Applicati...
 
2011/9/14
141,995
 下載專區

Official Windows SDK Sample
Official Windows SDK Sample MSFT
Windows SDK samples are developed and tested by the Windows team to ensure that you have a great experience.
View samples
- Microsoft
This sample shows how to use an app tile, which is the representation and launch point for your app in the Start screen, and a badge on that tile, which is a method for the app to relay status information to the user when the app is not running.
2012/2/29
 下載專區

Official Windows SDK Sample
Official Windows SDK Sample MSFT
Windows SDK samples are developed and tested by the Windows team to ensure that you have a great experience.
View samples
- Microsoft
This sample demonstrates how to use the application settings API and settings flyouts to integrate an app's settings UI with the Settings charm.
2012/2/29
下載專區
This sample provides completed versions of the apps you create by following the Create your first Windows Store app using JavaScript tutorial series.
2013/6/27
下載專區

Official Windows SDK Sample
Official Windows SDK Sample MSFT
Windows SDK samples are developed and tested by the Windows team to ensure that you have a great experience.
View samples
- Microsoft
This sample shows you how demonstrates the use of the
HttpClient class in new Windows.Web.Http namespace to
upload and download various types of content from an
HTTP server using the networking features provided by 
the Windows Runtime.
2012/2/29
 下載專區
Media capture using capture device sample (Windows8.1)                              
Official Windows SDK Sample MSFT
Windows SDK samples are developed and tested by the                        
2011/9/14
 下載專區
Windows team to ensure that you have a great experience.
View samples
- Microsoft
This sample demonstrates how to use the MediaCapture API to capture video, audio, and pictures from a capture device, such as a webcam.


**FileAccess.vcxproj**( office )**

*
  <?xml version="1.0" encoding="utf-8"?>  
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 
 
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|ARM">
      <Configuration>Debug</Configuration>
      <Platform>ARM</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|ARM">
      <Configuration>Release</Configuration>
      <Platform>ARM</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{C5B886A7-8300-46FF-B533-9613DE2AF637}</ProjectGuid>
    <RootNamespace>SDKSample</RootNamespace>
    <DefaultLanguage>en-US</DefaultLanguage>
    <MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
    <AppContainerApplication>true</AppContainerApplication>
    <ProjectName>FileAccess</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <ItemDefinitionGroup>
    <ClCompile>
      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClInclude Include="Constants.h" />
    <ClInclude Include="MainPage.xaml.h">
      <DependentUpon>MainPage.xaml</DependentUpon>
    </ClInclude>
    <ClInclude Include="pch.h" />
    <ClInclude Include="Common\LayoutAwarePage.h" />
    <ClInclude Include="Common\SuspensionManager.h" />
    <ClInclude Include="App.xaml.h">
      <DependentUpon>App.xaml</DependentUpon>
    </ClInclude>
    <ClInclude Include="Scenario1.xaml.h">
      <DependentUpon>Scenario1.xaml</DependentUpon>
    </ClInclude>
    <ClInclude Include="Scenario2.xaml.h">
      <DependentUpon>Scenario2.xaml</DependentUpon>
    </ClInclude>
    <ClInclude Include="Scenario3.xaml.h">
      <DependentUpon>Scenario3.xaml</DependentUpon>
    </ClInclude>
    <ClInclude Include="Scenario4.xaml.h">
      <DependentUpon>Scenario4.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClInclude>
    <ClInclude Include="Scenario5.xaml.h">
      <DependentUpon>Scenario5.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClInclude>
    <ClInclude Include="Scenario6.xaml.h">
      <DependentUpon>Scenario6.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClInclude>
    <ClInclude Include="Scenario7.xaml.h">
      <DependentUpon>Scenario7.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClInclude>
    <ClInclude Include="Scenario8.xaml.h">
      <DependentUpon>Scenario8.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClInclude>
    <ClInclude Include="Scenario9.xaml.h">
      <DependentUpon>Scenario9.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClInclude>
    <ClInclude Include="Scenario10.xaml.h">
      <DependentUpon>Scenario10.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClInclude>
    <ClInclude Include="Scenario11.xaml.h">
      <DependentUpon>Scenario11.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClInclude>
  </ItemGroup>
  <ItemGroup>
    <ApplicationDefinition Include="App.xaml">
      <SubType>Designer</SubType>
    </ApplicationDefinition>
    <Page Include="Common\StandardStyles.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="MainPage.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Sample-Utils\SampleTemplateStyles.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario1.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario2.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario3.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario4.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario5.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario6.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario7.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario8.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario9.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario10.xaml">
      <SubType>Designer</SubType>
    </Page>
    <Page Include="Scenario11.xaml">
      <SubType>Designer</SubType>
    </Page>
  </ItemGroup>
  <ItemGroup>
    <AppxManifest Include="Package.appxmanifest">
      <SubType>Designer</SubType>
    </AppxManifest>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="App.xaml.cpp">
      <DependentUpon>App.xaml</DependentUpon>
    </ClCompile>
    <ClCompile Include="Common\LayoutAwarePage.cpp" />
    <ClCompile Include="Common\SuspensionManager.cpp" />
    <ClCompile Include="MainPage.xaml.cpp">
      <DependentUpon>MainPage.xaml</DependentUpon>
    </ClCompile>
    <ClCompile Include="Constants.cpp" />
    <ClCompile Include="Scenario1.xaml.cpp">
      <DependentUpon>Scenario1.xaml</DependentUpon>
    </ClCompile>
    <ClCompile Include="Scenario2.xaml.cpp">
      <DependentUpon>Scenario2.xaml</DependentUpon>
    </ClCompile>
    <ClCompile Include="Scenario3.xaml.cpp">
      <DependentUpon>Scenario3.xaml</DependentUpon>
    </ClCompile>
    <ClCompile Include="Scenario4.xaml.cpp">
      <DependentUpon>Scenario4.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClCompile>
    <ClCompile Include="Scenario5.xaml.cpp">
      <DependentUpon>Scenario5.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClCompile>
    <ClCompile Include="Scenario6.xaml.cpp">
      <DependentUpon>Scenario6.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClCompile>
    <ClCompile Include="Scenario7.xaml.cpp">
      <DependentUpon>Scenario7.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClCompile>
    <ClCompile Include="Scenario8.xaml.cpp">
      <DependentUpon>Scenario8.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClCompile>
    <ClCompile Include="Scenario9.xaml.cpp">
      <DependentUpon>Scenario9.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClCompile>
    <ClCompile Include="Scenario10.xaml.cpp">
      <DependentUpon>Scenario10xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClCompile>
    <ClCompile Include="Scenario11.xaml.cpp">
      <DependentUpon>Scenario11.xaml</DependentUpon>
      <SubType>Code</SubType>
    </ClCompile>
    <ClCompile Include="pch.cpp">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <Image Include="Assets\microsoft-sdk.png" />
    <Image Include="Assets\placeholder-sdk.png" />
    <Image Include="Assets\smallTile-sdk.png" />
    <Image Include="Assets\splash-sdk.png" />
    <Image Include="Assets\squareTile-sdk.png" />
    <Image Include="Assets\storeLogo-sdk.png" />
    <Image Include="Assets\tile-sdk.png" />
    <Image Include="Assets\windows-sdk.png" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>
                                                                                                                                  *

**App.xaml*( office )*
*
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
//
//*********************************************************
//
// App.xaml.cpp
// Implementation of the App.xaml class.
//
#include "pch.h"
#include "MainPage.xaml.h"
#include "Common\SuspensionManager.h"
using namespace SDKSample;
using namespace SDKSample::Common;
using namespace Concurrency;
using namespace Platform;
using namespace Windows::ApplicationModel;
using namespace Windows::ApplicationModel::Activation;
using namespace Windows::Foundation;
using namespace Windows::Foundation::Collections;
using namespace Windows::UI::Core;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Controls::Primitives;
using namespace Windows::UI::Xaml::Data;
using namespace Windows::UI::Xaml::Input;
using namespace Windows::UI::Xaml::Interop;
using namespace Windows::UI::Xaml::Media;
using namespace Windows::UI::Xaml::Navigation;
/// <summary>
/// Initializes the singleton application object.  This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
App::App()
{
    InitializeComponent();
    this->Suspending += ref new SuspendingEventHandler(this, &SDKSample::App::OnSuspending);
}
/// <summary>
/// Invoked when the application is launched normally by the end user.  Other entry points will
/// be used when the application is launched to open a specific file, to display search results,
/// and so forth.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
void App::OnLaunched(LaunchActivatedEventArgs^ args)
{
    auto rootFrame = dynamic_cast<Frame^>(Window::Current->Content);
    // Do not repeat app initialization when the Window already has content,
    // just ensure that the window is active
    if (rootFrame == nullptr)
    {
        // Create a Frame to act as the navigation context and associate it with
        // a SuspensionManager key
        rootFrame = ref new Frame();
        SuspensionManager::RegisterFrame(rootFrame, "AppFrame");
        auto prerequisite = task<void>([](){});
        if (args->PreviousExecutionState == ApplicationExecutionState::Terminated)
        {
            // Restore the saved session state only when appropriate, scheduling the
            // final launch steps after the restore is complete
            prerequisite = SuspensionManager::RestoreAsync();
        }
prerequisite.then([=](task<void> prerequisite)
        {
            try
            {
                prerequisite.get();
            }
            catch (Platform::Exception^)
            {
                //Something went wrong restoring state.
                //Assume there is no state and continue
            }
            if (rootFrame->Content == nullptr || args->Arguments != nullptr)
            {
                // When the navigation stack isn't restored or there are launch arguments
                // indicating an alternate launch (e.g.: via toast or secondary tile),
                // navigate to the appropriate page, configuring the new page by passing required
                // information as a navigation parameter
                if (!rootFrame->Navigate(TypeName(MainPage::typeid), args->Arguments))
                {
                    throw ref new FailureException("Failed to create initial page");
                }
            }
            // Place the frame in the current Window
            Window::Current->Content = rootFrame;
            // Ensure the current window is active
            Window::Current->Activate();
        }, task_continuation_context::use_current());
 }
    else
    {
        if (rootFrame->Content == nullptr || args->Arguments != nullptr)
        {
            // When the navigation stack isn't restored or there are launch arguments
            // indicating an alternate launch (e.g.: via toast or secondary tile),
            // navigate to the appropriate page, configuring the new page by passing required
            // information as a navigation parameter
            if (!rootFrame->Navigate(TypeName(MainPage::typeid), args->Arguments))
            {
                throw ref new FailureException("Failed to create initial page");
            }
        }
        // Ensure the current window is active
        Window::Current->Activate();
    }
}
/// <summary>
/// Invoked when application execution is being suspended.  Application state is saved
/// without knowing whether the application will be terminated or resumed with the contents
/// of memory still intact.
/// </summary>
/// <param name="sender">The source of the suspend request.</param>
/// <param name="e">Details about the suspend request.</param>
void App::OnSuspending(Object^ sender, SuspendingEventArgs^ e)
{
    (void) sender;    // Unused parameter
    auto deferral = e->SuspendingOperation->GetDeferral();
    SuspensionManager::SaveAsync().then([=]()
    {
        deferral->Complete();
    });
}                                                                                                                                  *

 

**

Windows 8

MSDN 訂閱者可以從 MSDN 訂閱者下載中取得 Windows 8。
如果您不是 MSDN 訂閱者,可以從 評估中心下載 Windows 8 的評估版本 
(請注意,此版本將會過期,而且無法升級) **

***

Visual Studio Express 2012 for Windows 8

Microsoft Visual Studio Express 2012 for Windows 8 是建置 Windows 
應用程式的工具。其中包含 Windows 8 SDK、Blend for Visual Studio 和
專案範本。您必須先安裝 Windows 8。 取得詳細資訊和其他語言
***




**

取得 Windows 8 SDK

如果您已經有編譯器和建置環境,您可以分別下載適用於 Windows 8 的 
Windows 軟體開發套件 (SDK)。Windows 8 SDK 可依照您選擇的
語言包含標頭、程式庫,以及建立 Windows 市集應用程式所需的工具
(包含 Windows 應用程式認證套件)。 深入了解 Windows 8 SDK **
**下載**




***

工具組和延伸模組

Windows 應用程式認證套件

在您提交應用程式之前先行測試,以取得認證並陳列於 Windows 市集。 深入了解 Windows 應用程式認證套件






**

適用於 JavaScript Windows Library 的 

Visual Studio 擴充功能

這些資源可讓您輕鬆使用 JavaScript 的 Windows Library 建置 Windows 
市集應用程式。如需詳細資訊,請參閱 撰寫 Windows 市集應用程式的程式碼
*



***

應用程式 SDK 中的 Windows 8 Ads

藉由廣告讓應用程式獲利,同時將豐富、吸引人的沈浸式廣告體驗呈現給使用者。
 取得 Windows 8 Ads SDK      

**

Windows Azure 行動服務

新增可調整且安全的雲端後端,以及結合結構化儲存空間、使用者驗證和推送通知。
 取得 Windows Azure 行動服務                     ***

***  http://msdn.microsoft.com/zh-TW/windows/apps/br229516                                 *
*** http://social.msdn.microsoft.com/Forums/windowsapps/zh-tw/home?category=windowsapps&filter=alllanguages&sort=lastpostdesc&page=1                  *

**

File access sample (Windows 8.1)

This sample shows how to create, read, write, copy and delete a file, how to retrieve file properties, and how to track a file or folder so that your app can access it again. This sample uses Windows.Storage and Windows.Storage.AccessCache API.     **

Visual Studio 2013                                                                                                **
**
Note  For Windows 8 app samples, download the Windows 8 app samples pack. The samples in the Windows 8 app samples pack will build and run only on Microsoft Visual Studio 2012.
This sample shows how to create, read, write, copy and delete a file, how to retrieve file properties, and how to track a file or folder so that your app can access it again. This sample uses Windows.Storage and Windows.Storage.AccessCache API.
The sample demonstrates these tasks:
  1. Create a file in the Pictures library
    Uses one of the StorageFolder.CreateFileAsync methods to create the file.
  2. Get a file's parent folder
    Uses the GetParentAsync method to get the parent folder of the file that was created in the Picture folder. The app has the Pictures library capability, so it can access the folder where the file was created.
  3. Write and read text in a file
    Uses the FileIO.WriteTextAsync and FileIO.ReadTextAsync methods to write and read the file. For a walkthrough of this task, see Quickstart: reading and writing a file.
  4. Write and read bytes in a file
    Uses the FileIO.WriteBufferAsync and FileIO.ReadBufferAsync methods to write and read the file. For a walkthrough of this task, see Quickstart: reading and writing a file.
  5. Write and read a file using a stream
    Uses the following API to write and read the file using a stream.
    For a walkthrough of this task, see Quickstart: reading and writing a file.
  6. Display file properties
    Uses the StorageFile.GetBasicPropertiesAsync method and the StorageFile.Properties property to get the properties of the file.
  7. Track a file or folder so that you can access it later (persisting access)
    Uses the StorageApplicationPermissions.FutureAccessList and StorageApplicationPermissions.MostRecentlyUsedList properties to remember a file or folder so that it can be accessed later.
    For a walkthrough of this task, see How to track recently used files and folders.
  8. Copy a file
    Uses one of the StorageFile.CopyAsync methods to copy the file.
  9. Compare two files to see if they're the same
    Uses the IsEqual method to compare two files.
  10. Delete a file
    Uses one of the StorageFile.DeleteAsync methods to delete the file.
  11. Try to get a file without getting an error
    Uses the TryGetItemAsync method to get a file without raising an exception.
Note  If you want to learn about accessing files using a file picker, see Quickstart: Accessing files with file pickers.
To obtain an evaluation copy of Windows 8.1 Preview, go to Windows 8.1 Preview.
To obtain an evaluation copy of Microsoft Visual Studio 2013 Preview, go to Visual Studio 2013 Preview.

Related topics

Windows 8 app samples
Related samples
File picker sample
Folder enumeration sample
Programmatic file search sample
File and folder thumbnail sample

Related technologies

Windows.Storage namespace, Windows.Storage.AccessCache namespace, Windows.Storage.FileProperties, Windows.Storage.Streams namespace

Operating system requirements

Client
Windows 8.1 Preview
Server
Windows Server 2012 R2 Preview

Build the sample

  1. Start Visual Studio 2013 Preview and select File > Open > Project/Solution.
  2. Go to the directory in which you unzipped the sample. Go to the directory named for the sample, and double-click the Microsoft Visual Studio Solution (.sln) file.
  3. Press F6 or use Build > Build Solution to build the sample.

Run the sample

To debug the app and then run it, press F5 or use Debug > Start Debugging.
To run the app without debugging, press Ctrl+F5 or use Debug > Start Without Debugging         **

**

Design

*
**
Design     **
Develop**
* http://msdn.microsoft.com/zh-hk/windows/hardware                     *
**

&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&

))繁*簡*下載))WordPress其中一套---Twenty Twelve)調用子主題下的./css/ie.css文件**>/>.

))*)繁*簡))*下載**WP Twenty Twelve)調用子主題下 的./css/ie.css文件  **>Localized version screenshot/>.

*)繁*簡))*下載*WordPress其中一套---
------Twenty Twelve的主題,
在原有的主題下製作子主題,
其中有一份文件是fix bug ie瀏覽器,
目錄位置 twentytwelve/css/ie.css
在子主題調用失敗,後來發現可以在functions.php
文件調用子主題下的./css/ie.css文件  **

**第一種方法: 新增
function mytheme_enqueue_styles() {
global $wp_styles;
wp_enqueue_style( 'mytheme-ie', get_stylesheet_directory_uri() . '/css/ie.css', array ( 'twentytwelve-style' ), '20121010' );
$wp_styles->add_data( 'mytheme-ie', 'conditional', 'lt IE 9' );
}
add_action( 'wp_enqueue_scripts', 'mytheme_enqueue_styles', 11 );             
**


*原來的代碼*

<!–[if lt IE 9]>
<link rel=’stylesheet’ id=’twentytwelve-ie-css’ href=’http://www.moonlit.me/wp-content/themes/twentytwelve/css/ie.css?ver=20121010′ type=’text/css’ media=’all’ />
<![endif]–>

*子主題的代碼*

<!–[if lt IE 9]>
<link rel=’stylesheet’ id=’mytheme-ie-css’ href=’http://www.moonlit.me/wp-content/themes/moonlit2013/css/ie.css?ver=20121010′ type=’text/css’ media=’all’ />
<![endif]–>                                                                     **

**
第二種方法: 替換
function mytheme_dequeue_styles() {
wp_dequeue_style( 'twentytwelve-ie' );
}
add_action( 'wp_enqueue_scripts', 'mytheme_dequeue_styles', 11 );
function mytheme_enqueue_styles() {
global $wp_styles;
wp_enqueue_style( 'mytheme-ie', get_stylesheet_directory_uri() . '/css/ie.css', array ( 'twentytwelve-style' ), '20121010' );
$wp_styles->add_data( 'mytheme-ie', 'conditional', 'lt IE 9' );
}
add_action( 'wp_enqueue_scripts', 'mytheme_enqueue_styles', 11 );                  
**

**
原來的主題路徑︰
<!–[if lt IE 9]>
<link rel=’stylesheet’ id=’twentytwelve-ie-css’ href=’http://www.moonlit.me/wp-content/themes/twentytwelve/css/ie.css?ver=20121010′ type=’text/css’ media=’all’ />
<![endif]–>
替換為子主題的路徑︰
<!–[if lt IE 9]>
<link rel=’stylesheet’ id=’mytheme-ie-css’ href=’http://www.moonlit.me/wp-content/themes/moonlit2013/css/ie.css?ver=20121010′ type=’text/css’ media=’all’ />
<![endif]–>                                                                                                     **

**Localized version screenshot**
**WordPress 是一個開放原始碼網誌/内容管理系统,
專注於美學、網頁標準和易用性的個人發佈平台。
WordPress 兼具自由與無價,你可以下載並且免費使用 **

**
你可以在這裡下載 WordPress 正體中文版本(latest-zh_TW.ziplatest-zh_TW.tar.gz)。
下載壓縮檔到你的電腦裡並解壓縮,資料夾內的 readme.html 說明檔案---
---包含 WordPress 的基本介紹及安裝說明,請仔細閱讀。
正體中文 WordPress 安裝包使用 WordPress-i18n SVN 自動建構,
3.4 版僅有兩個直接翻譯檔案,包含 wp-config-sample.phpreadme.html
能讓使用者更易於安裝。若你只需要正體中文語系檔案,
可自翻譯專案網站中的 Chinese(Taiwan) 語言下直接匯出。

下列說明適合 WordPress 3.3.1 之前的情況:
正體中文 WordPress 安裝包使用 WordPress-i18n SVN 自動建構,
2.9 版後加入語系檔與三個直接翻譯檔案,包含 wp-config-sample.php
readme.htmlsetup-config.php,能讓使用者更易於安裝。
如果你只需要正體中文語系,那麼可以在 SVN 裡找到 zh_TW.mo 檔案   **

***screenshot 《Make》國際中文版
Visit the site → **


***
系統需求
WordPress 正體中文版 3.2 (2011 年六月卅日)及後續版本
  • 5.2.4 或更高的 PHP 版本
  • 5.0 或更高的 MySQL 版本
  • (可選擇)(多站台必備) Apache mod_rewrite 模組(為使用「固定網址」
  • 等乾淨網址功能)
WordPress 正體中文版 2.9, 3.0, 3.1
  • 4.3 或更高的 PHP 版本
  • 4.1.2 或更高的 MySQL 版本
  • (可選擇)(多站台必備) Apache mod_rewrite 模組(為使用「固定網址」
  • 等乾淨網址功能)
某些外掛或佈景主題無法在舊版本正常運作。 
請檢查外掛或佈景主題的兼容性、伺服器環境是否符合 WordPress 安裝需求。
沒錯,我們建議以 Apache 或 Nginx 伺服器來執行 WordPress,
但任何伺服器只要支援 PHP 和 MySQL 都可以。 
也就是說,我們無法測試一切可能的環境, 
在網站空間頁面裡所列表的空間服務提供商都可以支援上述的需求。

**Localized version screenshot*

網誌

WordPress 3.5.2 安全與維護版本釋出    

2013年6月24日
WordPress 3.5.2 正體中文版本現在可供下載。 
3.5.2 版本是釋出 3.5 後的第二個安全與維護版本,修正 12 個問題。
這是針對先前版本的安全性釋出版本,強烈建議你立刻升級。
 WordPress 安全小組解決七個安全性問題,
本版本亦有增加強化安全性作法。 
安全性修正如下: 阻擋伺服器端請求偽造攻擊,
這有可能使攻擊者獲得某站台權限。
 不允許參與者不當發布文章,由  Konstantin Kovshenin 回報, 
或重新分配後的著作權報導,由  Luke Bryan 回報。 
更新外部程式庫 SWFUpload 以修正跨站台腳本漏洞。 
由  mala 與 Szymon Gruszecki 回報。 
(開發人員:更多關於 SWFUpload 的資訊。) 
預防的分散式阻斷服務攻擊,影響網站使用密碼保護的文章。
 更新外部程式庫 TinyMCE 以修正跨站台腳本漏洞。 
由 Wan Ikram 回報。 多個跨站台腳本修復。 
由 Andrea Santese 與 Rodrigo 回報。  
當上傳失敗時避免披露完整的文件路徑。由 Jakub Galczyk 回報。
 感謝直接對安全小組披露這些問題的作法。 
更多關於訊息請參考發行備註或是變更列表。  
立即下載 3.5.2 或是自「控制台」→「更新」選單內升級。  

WordPress 3.5.1 安全與維護版本釋出 

2013年1月25日
WordPress 3.5.1 正體中文版本現在可供下載。
3.5.1 版本是釋出 3.5 後的第一個安全與維護版本,修正 37 個問題。 
可參考臭蟲列表與修改日誌取得詳情**
**包括: 編輯器:防止稀有情況下無預警地移除或修改某些 HTML 標籤。
媒體:修正媒體管理器內的一組小工作流程與相容性問題。
 網誌網路:當新增一個網誌網路時建議適當的改寫規則(rewrite rule)。
 防止已排程文章發佈時被移除某些 HTML,例如嵌入影片。
 修正某些可能造成 WordPress 控制台內 JavaScript 失敗的錯誤設定。
消除某些當外掛錯誤地使用資料庫或 API 時出現的警告訊息。
 此外,有個臭蟲影響 Windows IIS 伺服器無法由 3.5 升級至 3.5.1。 
若你收到錯誤「Destination directory for file streaming does not exist or 
is not writable,」,你將需要參照官方文件庫的步驟。
 WordPress3.5.1 版本亦修正下列安全性問題: 使用引用偽造伺服器端請求 
造成漏洞和遠端埠掃描。 
該漏洞可能被用於公開網站訊息,影響所有以前的 WordPress 版本。 
由 WordPress 安全團隊修復。
感謝安全研究人員 Gennady Kovshenin 與 Ryan Dewhurst 檢視我們的工作。
 兩個使用短碼與文章內容的跨站腳本問題。 由 WordPress […]

WordPress 3.5 “Elvin” 

2012年12月12日
今年最美好的時刻:全新的 WordPress 3.5 正體中文已經發佈。 
我們將此版本命名為 “Elvin” ,用以紀念鼓手 Elvin Jones 。
 如果你是 WordPress 忠實用戶,你會發現最大的變化就是全新設計 
的圖片上傳及藝廊介面。 
媒體功能一直是 WordPress 的問題,我們花了不少心思在此版本改進此功能。WordPress 3.5 內有一個全新的預設佈景主題 Twenty Twelve , 
不僅簡潔、側重於行動裝置,更適用於在各種尺寸的螢幕大小, 
尤其對基礎的 CMS 網站來說會是個很好的開始。 
最後,我們對於控制台的細部進行最佳化,將圖片更新為高解析度,
以便支援 Retina 螢幕,以及一個新的選色器,並簡化了較少被使用的--
--管理選項。 這裡有一個快速影片導覽***
***你可以分享給朋友:   如果你是開發者 你現在可以在外掛頁面--
--輸入你(或是任何人)的 WordPress.org 使用者名稱來查看---
---收藏的外掛,這樣在每次安裝新網誌時就可以快速找到想使用的外掛。
我們還新增一個 Tumblr 匯入工具  **
**新安裝的網誌將不再顯示「鏈結管理」功能。
對於 Multisite 的開發者來說,switch_to_blog() 更快了,
而且現在可以將 Multisite 安裝在子目錄下。
Underscore 和 Backbone JavaScript 函式庫已可使用。 
想查詢更多更新細節,請參閱 WordPress Codex。  
貢獻者 每一次更新背後都是許多人的智慧結晶。 
跟之前的版本比起來 **
**3.5 有更多的貢獻者: Aaron D. Campbell, aaronholbrook,
Aaron Jorbin, Adam Harley, akbortoli, alecrust, Alex Concha,
Alex King, Alex Mills (Viper007Bond), alexvorn2, ampt, Amy Hendrix […]

WordPress 3.4.2 

2012年9月7日
WordPress 3.4.2 正體中文版本現在可供下載。這為所有先前版本的 
維護與安全性版本。
 自 3.4 在近三個月前發佈並有近一千五百萬次下載以來,我們已確認--
--並修復了一些惱人的錯誤 **
**包括: 修正較舊的瀏覽器在控制台的一些問題。
 修正一個佈景主題可能無法正確預覽或它的螢幕截圖無法顯示的的問題。
 改進化編輯器與外掛的相容性。
 解決分頁問題與某些類別的永久鏈結結構。
 避免 oEmbed 提供者與引用通告錯誤。
 防止大小不合適的標題圖片上傳。
 3.4.2 版本也修正一些安全性問題與加強安全性。 
這些漏洞包括潛在的權限提昇,以及一個讓不受信任的用戶影響 
多網誌版本的錯誤。這些問題由 WordPress 安全性小組發現並修正。
 立即下載 3.4.2 或是自「控制台」→「更新」選單內升級。
 Fixes for some bugs Back to work on 3.5 It’s time to update
 原文鏈結:《WordPress 3.4.2 Maintenance and Security Release》

WordPress 3.4.1 安全與維護版本釋出 

2012年6月28日
WordPress 3.4.1 正體中文版本現在可供下載。WordPress 3.4 在平順的
釋出過程中,兩個禮拜內飛快地達到三百萬次下載數!這個維護版本
修正 WordPress 3.4 的 18 個問題,包括: 修正有時佈景主題模板無法
被偵測到的問題。 某些目錄的固定網址結構問題。
對於外掛與佈景主題不正確地載入 JavaScript 有更好的處理。
 提早支援自 iOS 6 裝置上傳圖片。
允許常用於偵測網誌網路範圍掛啟用狀態的技術 對於使用 
某些 PHP (5.2.4, 5.4) 版本與少見設定 (safe mode, open_basedir) 的
伺服器有更好相容性,以往會出現警告或防止電子郵件寄出。
 3.4.1 版本也修正一些安全性問題與加強安全性。
這些漏洞包括潛在的訊息披露,以及一個讓不受信任的用戶影響多網誌
版本的錯誤。這些問題由 WordPress 安全性小組發現並修正。
 立即下載 3.4.1 或是自「控制台」→「更新」選單內升級。 
Green was a bit green We have hardened it up some Update 
WordPress now 原文鏈結:《WordPress 3.4.1 Maintenance and Security […]

WordPress 3.4 “Green” 

2012年6月14日
WordPress 3.4 Taiwan 正體中文版本已經發佈。
我們將這個版本取名為 “Green” 以紀念吉他手Grant Green,
他深情簡單的吉他陪伴著我們大部分人經歷這次釋出過程。
這次釋出顯著地改善自訂佈景主題、自訂頁首、推特嵌入與圖片標題—
--這裡有段精彩的短片: 對使用者而言 3.4 版本最大的變化是自訂主題,
它讓你發揮現在所使用佈景主題的外觀與設定,或是你正在考慮切換過去
的佈景主題,而不需要先將它發佈給全世界觀看。 
對於支持這功能的佈景主題,你可以改變顏色,背景,
當然還有自訂頁首圖片。
我們有更多的自訂功能正在規劃中。 縱觀其餘的管理員,
你會發現調整的
方便性讓你的日常生活更容易。
例如,如果你有很多佈景主題,
我們已經  製作更快的方式將他們一次瀏覽,而不需要分頁瀏覽。
我們已經讓你從媒體庫中使用圖片來當作自訂頁首成為可能,
並讓你選擇頁首圖片的高度和寬度。 我們擴充了我們的嵌入支援,
包括推訊:僅需要將推訊的永久鏈結獨立一行貼在文章編輯器內,
我們將會把它變成一個美麗的嵌入式推訊。
最後,圖片說明已改進至---
---允許 HTML(像鏈結等)在其中。  
 對開發人員而言 此版本有成千的改進,
尤其對於 XML-RPC、佈景主題與自訂頁首 API,
以及 WP_Query 與翻譯----系統的效能有顯著改善。
說明文件內有對開發功能相當好的總結,
以及你一如往常可以自行撈 Trac 目錄。 
 我們同時將 3.4 版本中新的 API 
集中說明以讓忙碌的開發人員瞭解。  
 它需要鄉親們 這裡是一些幫助將 
 3.4 版本帶到這世界來的鄉親們:
 082net, Aaron D. Campbell, Adam Harley, AJ Acevedo,
 akshayagarwal, Alex Concha, Alex King, 
Alex Mills (Viper007Bond), ampt, Amy Hendrix,
 Andrea Rennick, Andrew Nacin, Andrew Ozz, Andrew Ryno, 
Andy Skelton,Arie Putranto, Austin Matzko, Barry, 
 BenChapman, Ben Huson, Benjamin J.
Balter, Bill Erickson, Billy (bananastalktome),Boone Gorges, camiloclc, casben79, Caspie, ceefour, cheald, chellycat,
 Chelsea Otakan, Chip Bennett, Chris […]***

**

最新版本

3.5.22013-六月-24zip (md5)tar.gz (md5)

3.5 分支

3.5.22013-六月-24zip (md5)tar.gz (md5)
3.5.12013-一月-25zip (md5)tar.gz (md5)
3.52012-十二月-14zip (md5)tar.gz (md5)

3.4 分支

3.4.22012-九月-07zip (md5)tar.gz (md5)
3.4.12012-六月-28zip (md5)tar.gz (md5)
3.42012-六月-14zip (md5)tar.gz (md5)

3.3 分支

3.3.22012-四月-21zip (md5)tar.gz (md5)
3.3.12012-二月-03zip (md5)tar.gz (md5)
3.32012-一月-17zip (md5)tar.gz (md5)

**
**Beta & RC 版本
3.4-RC12012-五月-30zip (md5)tar.gz (md5)
3.2-RC32011-六月-29zip (md5)tar.gz (md5)
3.2-RC12011-六月-15zip (md5)tar.gz (md5)
3.2-beta22011-五月-26zip (md5)tar.gz (md5)
****


*WordPress is also available in 中文(简体).*
**

下载和安装

在右侧下载WordPress简体中文版本。
下载压缩包到本地,解压缩,双击解开的文件夹中的readme.html文件,
即可查看WordPress的介绍、安装,和升级方法。
在您将程序文件上传至服务器相应目录后,安装过程只需5分钟。
已经在使用WordPress英文版本的用户,无需重新安装,
也可轻松将您的WordPress切换为中文
若您有特殊需要,亦可使用SVN checkout所需的pomo文件。
简体中文WordPress压缩包是基于英文SVN源自动构建的。

服务器环境要求

  • PHP 5.2.4或更新版本
  • MySQL 5.0或更新版本
  • Apache mod_rewrite模块
  • (可选,用于支持“固定链接”和“站点网络”功能)
**Download WordPress 3.5.2
.zip — 5.2 MB
Download .tar.gz — 4.8 MB                                    **

**screenshot**
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**update 13/7*Windows XP + Win7**微軟更新修正包^}**~>★★秘密檔案★喔*<<*確切驗証*成功*~!^

7sp111*update13/7*WinXP + Win7 **
 微軟更新修正包*{XP/W7是%版使用**
  *^秘密檔案喔!!^}*<<*確切驗証*成功*~!


出現XP驗證失敗,系統出現--
盜版訊息的問題**

**如果您的XP或是W7是%版的,也都沒有
在做系統更新的話,
可以定期的安裝下面單月更新包
來保護您的系統!
                                   *這種更新模式不會有驗證的問題!!*往下看....*
連結網站:http://wmos.info/**
*如果您沒有 Windows XP SP3,請自行下載安裝*

**XP SP3 單月更包:
*2013-六月份  11.42 MB
WanMP 載點 (香港) : 

 *SP3 單月更新包:http://wmos.info/xp-of-sp3-every-month-the-hotfix       * 
 **建議維修人員直接下載單月版即可,這樣
就不用再浪費時間上網更新了 **

※Windows 7 SP1 更新包:       往下看...
**按任何鍵即可開始更新,如果要離開更新,請按 [Ctrl+C]
請確認你已將 Windows 7 更新為 SP1,方可安裝此修正檔,
如果您沒有
Windows 7 SP1,請自行下載安裝**

*Win7 繁體中文更新包 32位元下載
BitShare_載點:
http://bitshare.com/?f=e3hp85gq
SendSpace_載點:http://www.sendspace.com/file/dripmp
Filegag_載點:http://www.filegag.com/jlo7eh4vmud1
Rapidg_載點:http://rapidgator.net/file/27d18d39d1b5287ce0b78c2c25b51e2f  *


*Win7 繁體中文更新包 64位元下載
BitShare
_載點:http://bitshare.com/?f=fngqmmrt
Filegag_載點:http://www.filegag.com/hugh4hp9k582
Rapidg_載點:http://rapidgator.net/file/5b6c7c2b1e4b415fd055b2b5d896a3a1/
Freakshare_載點:http://freakshare.com/files/gcz7bsp8/7SP1x64Update1305CHT.rar.html
百度网盘_載點:http://pan.baidu.com/share/link?shareid=646117&uk=1109515331     *

http://www.sendspace.com/folder/gib3ek  

**更新說明:
已修正在英文版win7未能完整安裝的問題
**                                      
往下看...
***英文 (English) 界面的Win7 更新包,在非繁體中文版的win7安裝不會有亂碼。
有安裝這個的朋友幫忙回報使用情況。


**Win7 英文界面的更新包 64位元下載 
BitShare_載點:http://bitshare.com/?f=24a84z38 
Freakshare_載點:http://freakshare.com/files/4lg2mii5/7SP1x64Update1305EN.rar.html
百度网盘_載點:http://pan.baidu.com/share/link?shareid=646120&uk=1109515331          ***

*假如*W7系統更新SP1之後,開機出現C0190003
錯誤而無法進系統的問題   *請看下方Win 7--相關更新內容*

* XP整合*的更新修正包*2XX個更新檔***                               往下看...
包含 XP SP3 以後至其貼文標題註明的月份的官方的更新修正檔
適合全新安裝或長時間未有更新的XP SP3用家使用
安裝即會包含之前*2QQ個更新檔月份的更新
【載點】:
http://wmos.info/archives/category/ms/fix/xp-package **


Win 7---相關更新內容:
最近有些網友在上網時,上網上到一半(有時約10分鐘左右)會跳出:
『svchost.exe應用程式錯誤 應用程式發生例外
不明的軟體例外錯誤(0xc0000409)於位置0x69a0a3c0』
類似這樣的錯誤訊息視窗
對於該訊息視窗,若永不理會,則仍舊可以上網,
但若點選「確定」或「取消」即無法正常上網 
(此時網路是沒有問題的)
 

這應該是微軟的漏洞所產生的,下載以下3個修補程式,安裝後,就可以了
1. http://mayliu.myweb.hinet.net/tool/WindowsXP-KB921883-MS06-040.exe
2. http://mayliu.myweb.hinet.net/tool/WindowsXP-KB894391-x86-CHT.exe
3.  http://mayliu.myweb.hinet.net/tool/ms08-067-WindowsXP-KB958644-x86-CHT.exe
  • 備註:在下載時,如果你的電腦有續傳軟體,記得要先把        往下看...
  • "監視瀏覽器功能"關掉,否則只會下載到中華電信--
  • --的 hinet連結網頁
如果上面連結下載有問題,也可從下面的微軟連結來下載 
1.KB921883-MS06-040

 *980910發佈:
隨身碟病毒肆虐這麼久了,微軟總算做出了重大修正,
下載並安裝以下的修正檔將不顯示除光碟機以外的usb儲存--
--裝置的autoplay功能,以後隨身碟裝置插入以後就不會因為 
點了播放而中毒囉  ~
XPhttp://www.microsoft.com/downloads/details.aspx?
FamilyID=96CA61F6-8B16-4157-9635-
8CFC0BBF4C35&displaylang=zh-tw
Vistahttp://www.microsoft.com/downloads/details.aspx?FamilyID=DD6A61A3-B3C6-4B0A-A848-7B32BE9F31C5&displaylang=zh-tw
有些人裝了可能不會有任何感覺,因為你或許早已停用此--
--功能,但下次你重新安裝作業系統後請務必記得再度安裝!**
*******************************************************************

!here>秘密檔案
 <<*使用IDM下載1分鐘完成 <<<                             <<*確切驗証*成功~^^

*請低調使用**^^

*update*XP SP3 & Win7 SP1.....持續更新....^^

7sp111      xp11    
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**Wacom* 更新 Windows 8 平板電腦感壓驅動程式**終於支援~Adobe Photoshop 了**>)**Surface Pro driver enables Pen pressure sensitivity in Adobe Photoshop**)繁.简.英.德.意.日本版 )~!>

**Wacom* 更新 Windows 8 平板電腦感壓驅動程式 **>**
**終於支援 Adobe Photoshop 了**>)
繁.简.英.德.意.日本版)~
**微軟的 Surface Pro 與其他 Windows 8 平板電腦所配備的數位感壓筆**
**頗適合圖像創作者使用,但弔詭的是這些製造商之前竟然沒有提供支援**
**主流繪圖軟體的感壓驅動程式 !!
不過微軟人員昨天分享他取得 Wacom 的 beta 版驅動程式,
安裝於 Surface Pro 並在 Adobe Photoshop 使用感壓功能的推特訊息。
同時間!!Wacom 官方網站上也放出「Enhanced Tablet Driver 7.1.1-12」驅動程式更新。
雖然更新日誌中沒有提到支援特定平板的資訊,但若你已購買相關產品,
不妨點擊來源連結嘗試看看。
至於還在觀望的朋友,我們則建議等待更多使用者回報後再決定也不遲。
無論如何,起碼這些廠商開始解決問題了**.

**
Engadget 中文版  **
http://chinese.engadget.com/         *

**Surface Pro driver enables Pen pressure
sensitivity in Adobe Photoshop **))~!>
**
After a long and awkward delay, there's been some movement in the saga known as "Surface Pro's Pen accessory won't work with the software that could 
most benefit from it." Microsoft's Panos Panay 
tweeted yesterday that he had a beta driver from 
Wacom that had enabled his Pen's pressure sensitivity 
 in Adobe Photoshop. Around the same time, 
an updated driver ("Enhanced Tablet Driver 7.1.1-12") appeared on Wacom's site, which PocketNow reckons contains the necessary fix.
 This file may not be final,  and there's no specific reference to Microsoft's tablet in its changelog, 
but it's definitely worth a try at the source link below. Meanwhile, if you're one of the artistic types ---
---who's been holding off from buying a Surface Pro 
until this is resolved, then maybe just stay patient 
a little longer until more users report back on their progress. We're giving it a go ourselves, 
and in any case we've been assured by our own 
contacts at Microsoft that there'll be a happy 
ending within days.

**Tags: driver, microsoft, pen, pressure
stylus, surface pro, SurfacePro, wacom   ***

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